Last step for our HelloWorld script, we will see how to customize the rendering of our object.

1) GUI Script

Back in our palette, I first create a chapter to dissociate the geometric controls from those dedicated to rendering :




Inside the latter, I put my previous variable for the line’s length, so I obtain :






Here is the rendering in Allplan :

I can now create a new Expander for rendering :



Before integrating my render settings, I’ll make the following assumptions :

  • the user uses the current settings in Allplan ;
  • or he personalizes them.

Current settings

Default choice, I will simply create a checkbox :

<Text>Utiliser les paramètres courants</Text>

Please note : set Value to True indicates that the box is checked when the PythonPart is launched.

Custom settings

In this case, the user will be able to choose :

  • the pen ;
  • the stroke ;
  • the color ;
  • the layer ;

Allplan allows us to load all these parameters at once with the code below :


Back on Allplan, we see this :

The different fields work but we have a display problem.

Indeed, I want to hide the customization options if the current values’box is checked.

So, I will add for each of the parameters the following visibility option :

<Visible>UseGlobalProperties == False</Visible>

Please note : UseGlobalProperties is the Name value of the parameter to test.

Here is the complete source code :

2) Main Script

For the Python script, I’ll go directly to the create_element function.

I complete the rendering properties by replacing :

com_prop = AllplanBaseElements.CommonProperties()


with :

if build_ele.UseGlobalProperties.value:
com_prop = BaseElements.CommonProperties()
com_prop = build_ele.CommonProperties.value

If the condition of the check box is verified, the global settings are used, otherwise the values ​​defined via the palette are taken over.

Here is the complete source code :

Here is our PythonPart :


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